Note: This is video 5 of our Getting Started video series.
In this video we discuss:
Accessing the Global Elements Manager (GEM)
Creating/Editing Element Sets & Tags
Creating new Global Elements
Publishing changes amongst the different instances of the Global Elements
Retrieving Global Elements from the Global Elements Manager (GEM)
Create a Rundown file that acts as your game template and duplicate that Rundown file when beginning to work on a new game.
Save all elements within that Rundown file as Global Elements so that when it is duplicated all elements in the new Rundown file will already be GEs